::this.pleasedonttouchme.documentation
please don't touch me!

inter_art
3rd life church
npc nightmare game deaths
dadaoverload
laichenberg

"Please, Don't Touch Me!" makes the dilemma of bullying in social media and in video games immediately perceptible. The user harasses the avatar with every touch (of his cursor) and triggers emotional restlessness that cannot be avoided.

Like the analog world, the digital world ultimately is about control. At some point, the annoyed AI has enough and commits suicide - and thus becomes a submissive game ball. A fun slave and new avatar is born.

"Please, Don't Touch Me!" is an artgame that has been created in 2019 by the Zurich artist group AND-OR. Concept and first prototype were already made in 2012. It works with integrated audio for the game avatar (generated) and the human in charge (spoken).

Most texts are quoted statements from well-known adventure games. The artgame makes obvious that the player exerts absolute control over the avatar like a dictator.

To the player, the game avatar is a fun slave. Thus game avatars and AIs get mistreated all the time. It is a neverending loop. And you are part of it, even if you don't want to.

don't touch me! - phase 1: let me be!

don't touch me! - phase 2: you did it!.

don't touch me! - phase 3: bend your avatar into shape!



don't touch me! is part of the electronic literature collection volume 4 (ELC4) since 2022.


Events
# orlando 2020: university of central florida, (un)continuity - electronic literature organization 2020, july 16 - 19.
# kassel 2019: kunsttempel, POESIS - Sprachkunst | Language Art., august 30 - october 6.
In collection
# como, ELO 2022, Electronic Literature Organization Electronic Literature Collection, Volume 4, 2022, e-ISSN 1932-2022, Please, don't touch me! Washington State University Vancouver, USA.
Press
  • Kunsttempel, Kassel Poesis. Sparachkunst/ Language Art. Friedrich Block. Katalog zur Ausstellung Poesis. Mit Please, don't touch me! und DadaOverload. august 29, 2019. [german]